Jean-Charles Marty

Former LIRIS member since: 2023-09-15
| Quality | Associate Professor |
| Team(s) | SICAL |
| Institution | Autre |
Publications (IdHAL : jc-marty)
Publications LIRIS pour Jean-Charles Marty (26)
- 2022 (1)
- Journals (1)
- International journals with peer review (1)
- Stéphanie Reyssier, Stuart Hallifax, Audrey Serna, Jean-Charles Marty, Stephane Simonian & Elise Lavoué (2022). "The Impact of Game Elements on Learner Motivation: Influence of Initial Motivation and Player Profile". IEEE Transactions on Learning Technologies, vol. 15, #1, pp. 42-54. doi : 10.1109/TLT.2022.3153239. HAL : hal-03579428.
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- 2021 (1)
- Others (1)
- Stuart Hallifax, Audrey Serna, Jean-Charles Marty & Elise Lavoué (2021). "Dynamic gamification adaptation framework based on engagement detection through learning analytics". GamLA 2021 workshop. HAL : hal-03196746.
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- 2020 (1)
- Journals (1)
- International journals with peer review (1)
- Olivier Klein, Jean-Charles Marty & Pol Henry (2020). "RoboSpectif : du jeu de plateau au support numérique". NETCOM : Réseaux, communication et territoires / Networks and Communications Studies, vol. 34, 3/4. Perspectives numériques sur les jeux sérieux : repenser les mobilités urbaines, article numéro 5654. doi : 10.4000/netcom.5654. HAL : hal-04233387.
- 2019 (1)
- Conferences (1)
- International conferences with peer review (1)
- Stuart Hallifax, Elise Lavoué, Audrey Serna & Jean-Charles Marty (2019). "Structural Gamification for Adaptation based on Learning Analytics". EARLI, 12 août 2019, Aachen (Germany), p. 383. HAL : hal-02147867.
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- 2018 (2)
- Book edition (books, chapters, seminars, congress, special numbers) (1)
- Christine Michel, Carine Touré & Jean-Charles Marty (2018). "Adapting Enterprise Social Media for Informal Learning in the Workplace: Using Incremental and Iterative Design Methods to Favor Sustainable Uses". Communications in Computer and Information Science series, Escudeiro P, Costagliola G, Zvacek S, Uhomoibhi J, McLaren B., Springer, pp. 457-476. doi : 10.1007/978-3-319-94640-5_22. HAL : hal-01821858.
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- Others (1)
- Stuart Hallifax, Audrey Serna, Jean-Charles Marty & Elise Lavoué (2018). "A Design Space For Meaningful Structural Gamification". Late Breaking Work, CHI’18 Extended Abstracts. 2018. HAL : hal-01741154.
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- 2017 (2)
- Journals (1)
- International journals with peer review (1)
- Carine Touré, Christine Michel & Jean-Charles Marty (2017). "Towards extending traditional informal learning tools in the workplace with social functionalities". International Journal of Learning Technology, vol. 12, #2, pp. 119-150. doi : 10.1504/IJLT.2017.086381. HAL : hal-01512364.
- Conferences (1)
- National conferences with peer review (1)
- Carine Touré, Christine Michel & Jean-Charles Marty (2017). "Adaptation des réseaux sociaux d'entreprise pour favoriser l'apprentissage informel sur le lieu de travail". 8ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain (EIAH 2017), 9 juin 2017, Strasbourg (France), pp. 89-100. ArXiv : 1709.09413. HAL : hal-01512375.
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- 2016 (3)
- Conferences (3)
- International conferences with peer review (2)
- Marie Lefevre, Nathalie Guin, Jean-Charles Marty & Florian Clerc (2016). "Supporting Teaching Teams in Personalizing MOOCs Course Paths". European Conference on Technology Enhanced Learning, 13 septembre 2016, Lyon (France), pp. 605-609. doi : 10.1007/978-3-319-45153-4_73. HAL : hal-01637289.
- Stuart Hallifax, Karim Sehaba, Benoît Encelle & Jean-Charles Marty (2016). "Creation of GBL scenarios for multi-device environments". 10th European Conference on Games Based Learning, 7 septembre 2016, Paisley, Scotland (United Kingdom), pp. 256-264. HAL : hal-01361212.
- National conferences with peer review (1)
- Valentin Lachand, Audrey Serna, Aurélien Tabard & Jean-Charles Marty (2016). "De l’efficacité de visualisations indicielles ou symboliques pour la régulation d’activités collaboratives". Actes de la 28ième conférence francophone sur l’Interaction Homme-Machine, 28 octobre 2016, Fribourg (Switzerland), pp. 144-154. doi : 10.1145/3004107.3004115. HAL : hal-01383911.
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- 2015 (1)
- Journals (1)
- International journals with peer review (1)
- Jean-Charles Marty, Thibault Carron, Philippe Pernelle, Stéphane Talbot & Grégory Houzet (2015). "Mixed Reality Games". International Journal of Game-Based Learning, vol. 5, #1, pp. 32-47. doi : 10.4018/ijgbl.2015010103. HAL : hal-01122620.
- 2014 (4)
- Journals (1)
- International journals with peer review (1)
- Mathieu Loiseau, Elise Lavoué, Jean-Charles Marty & Sébastien George (2014). "A Multiplayer Learning Game based on Mixed Reality to Enhance Awareness on Archaeology". EAI Endorsed Transactions on Serious Games, vol. 1, #3, e3. 14 pages. doi : 10.4108/sg.1.3.e3. HAL : hal-01130945.
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- Conferences (3)
- International conferences with peer review (2)
- Philippe Pernelle, Thibault Carron, Soumaya Elkadiri, Aurélie Bissay & Jean-Charles Marty (2014). "PLM Serious Game Approach available both for Change Management and Knowledge Assessment". 11th IFIP International Conference on Product Lifecycle Management (PLM 2014), 9 juillet 2014, Yokohama (Japan), pp. 323-332. doi : 10.1007/978-3-662-45937-9_32. HAL : hal-01215658.
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- Carine Touré, Christine Michel & Jean-Charles Marty (2014). "What if we considered awareness for sustainable Kwowledge Management ? Towards a model for self regulated knowledge management systems based on acceptance models of technologies and awareness". International Conference KMIS (International conference on Knowledge Management and Information Sharing), 21 octobre 2014, Rome (Italy), pp. 413-418. ArXiv : 1601.08030. HAL : hal-01263399.
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- National conferences with peer review (1)
- Joseph Garnier, Karim Sehaba, Elise Lavoué & Jean-Charles Marty (2014). "Approche basée sur les traces d'interactions modélisées pour des agents socio-émotionnels dans les jeux vidéo". Workshop Affect, Compagnon Artificiel, Interaction (WACAI 2014), 1 juillet 2014, Rouen (France), p 30-35. HAL : hal-01134726.
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- 2013 (4)
- Journals (1)
- International journals with peer review (1)
- Philippe Pernelle, Jean-Charles Marty & Thibault Carron (2013). "From Traces to indicators for Serious Games: Case study concerning a new way to introduce Product Lifecycle Management". International Journal of Learning Technology, vol. 8, #2, pp. 127-146. doi : 10.1504/IJLT.2013.055670. HAL : hal-01174619.
- Conferences (3)
- International conferences with peer review (3)
- Mathieu Loiseau, Elise Lavoué, Jean-Charles Marty & Sébastien George (2013). "Raising awareness on Archaeology: A Multiplayer Game-Based Approach with Mixed Reality". 7th European Conference on Games Based Learning (ECGBL 2013), 4 octobre 2013, Porto (Portugal), pp. 336-343. HAL : hal-00870447.
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- Mathieu Loiseau, Elise Lavoué, Jean-Charles Marty & Sébastien George (2013). "Raising student awareness of the scientific approach in Archaeology: A Game-Based Approach". The Proceedings of The 7th European Conference on Games Based Learning, Porto (Portugal), pp. 336-343. HAL : hal-01586310.
- Jean-Charles Marty, Thibault Carron, Stéphane Talbot, Grégory Houzet & Philippe Pernelle (2013). "Integrating non-virtual Electronic activities in Game-Based Learning Environments". 7th European Conference on Games-Based Learning (ECGBL), 4 octobre 2013, Porto (Portugal), pp. 378-385. HAL : hal-01339237.
- 2012 (2)
- Journals (2)
- International journals with peer review (2)
- Elise Gendron, Franck Pourroy, Thibault Carron & Jean-Charles Marty (2012). "Towards a structured approach to the definition of indicators for collaborative activities in engineering design". Journal of Engineering Design, vol. 23, #3, 195 à 216. doi : 10.1080/09544828.2011.576334. HAL : hal-00622159.
- Jean-Charles Marty, Thibault Carron & Philippe Pernelle (2012). "Observe and React: Interactive Indicators for Monitoring Pedagogical Sessions". International Journal of Learning Technology, vol. 7, #3, pp. 277-296. doi : 10.1504/IJLT.2012.049195. HAL : hal-01174612.
- 2011 (4)
- Journals (2)
- International journals with peer review (1)
- Jean-Charles Marty & Thibault Carron (2011). "Observation of Collaborative Activities in a Game-Based Learning Platform". IEEE Transactions on Learning Technologies, vol. 4, pp. 98-110. doi : 10.1109/TLT.2011.1. HAL : hal-01354559.
- National journals with peer review (1)
- Thibault Carron & Jean-Charles Marty (2011). "Améliorer la motivation dans les environnements d'apprentissage basés sur le jeu". Revue des Sciences et Technologies de l'Information - Série RIA : Revue d'Intelligence Artificielle, vol. 25, pp. 223-251. HAL : hal-01354560.
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- Conferences (2)
- International conferences with peer review (2)
- Mathieu Bodin, Jean-Charles Marty & Thibault Carron (2011). "Specifying Collaborative Tools in Game-Based Learning Environments: Clues from the trenches". European Conference on Game Based Learning, 20 octobre 2011, Athènes (Greece), pp. 46-56. HAL : hal-01354561.
- Thibault Carron & Jean-Charles Marty (2011). "Use of Profiling to optimise a collaborative session in a learning game". European Conference on Game Based Learning, 20 octobre 2011, Athènes (Greece), pp. 88-97. HAL : hal-01354562.