Thesis of Baptiste Monterrat

Computer System supporting motivation in a memorizing platform

Defense date: 11/12/2015

Advisor: Sébastien George
Coadvisor: Elise Lavoué


We seek to solve the lack of motivation of learners (students or professionals) on learning and memorizing platforms. Indeed, lack of motivation is often the source of bad training, or even the desertion of formations. Many solutions exist, in particular the use of various game mechanics in a gamification approach. The difficulty is that each learner is only sensitive to certain types of game mechanics and not others. However, the playful elements cannot be implemented in large quantities in the application, at the risk of distorting making it too complex. Thus the goal is to find ways to automatically select playful elements that comprise relevant mechanics for each learner: developing adaptive gamification.