Pole: Geometry and Modeling

The "Geometry and Modeling" pole develops its research activities by considering geometry as a core. Whether for analyzing or modeling, the common thread of its teams is to design algorithms that are efficient and robust, in order to produce and manage high quality objects and scenes. The input geometric elements may correspond to point clouds, meshes or images.


Expertise of the pole

The main skills of the pole relate to computational geometry, discrete geometry, geometric and topological modeling. Using these skills, the members have particular knowledge in 3D reconstruction and interactive creation (while ensuring dynamicity and evolutivity, with quality control of the result), procedural modeling (urban or natural complex scenes, ecosystems), geometry processing of meshes and discrete shapes (feature extraction, indexing and retrieval, compression, watermarking, segmentation, visualization), topological modeling. The algorithmic approach advocated by the pole implies a particular attention to the processing and handling of large objects and scenes.


Application fields, knowledge at the interface of other disciplines

  • Digital entertainment, artistic modeling
  • Urban and archaeological modeling
  • Interactive and collaborative visualization on various terminals
  • Preservation / digitization of cultural heritage
  • Volumetric imaging in material sciences
  • Medical Imaging


Teams involved

There are 17 full position researchers in the pole, one half from team GeoMod and the other half from team M2Disco.



  • Computing Methodologies / Computer Graphics
  • Theory of Computation / Randomness, geometry and discrete structures / Computational Geometry
  • Computing Methodologies / Artificial Intelligence / Computer Vision
  • Theory of computation / Design and analysis of algorithms
  • Human-centered Computing / Visualization
  • Mathematics of computing / Topology