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Laboratoire d'InfoRmatique en Image et Systèmes d'information

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Laboratoire d'InfoRmatique en Image et Systèmes d'information
UMR 5205 CNRS / INSA Lyon / Université Claude Bernard Lyon 1 / Université Lumière Lyon 2 / École Centrale de Lyon
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Samuel Carensac


PhD student

Team Simulation, Analysis and Animation for Augmented Reality
Institution Institut National des Sciences Appliquées de Lyon
Location Nautibus (Université Lyon1)
E-mail samuel.carensac at
Contact details Publications Thesis
Subject Physics-based control of virtual characters in complex environments.
Abstract This thesis is centred on the physics-based animation of virtual bipeds. When using physics–based animation, the character is controlled by applying torques on the joints that link the various rigid limbs that make up the character. One of the main benefits of this kind of animation is the innate interactions between the character and the virtual world. This is due to the fact that both of them are simulated together. The necessary torques are computed by a controller that relies on a predefined set of rules (e.g. following poses obtained by motion capture).
The goal of this thesis is to create a controller that is able to handle interactions with complex environments such as fluids or soft grounds. The work done during the thesis is: the conception of the controller, the simulation of the fluids/soft grounds and the integration of both inside a single system.
Advisor Saida Bouakaz
Advisor Nicolas Pronost

Last update : 2018-01-12 09:20:22