This is the complete list of members for Distance3D< _Poly >, including all inherited members.
buildPairwiseEstimation() | Distance3D< _Poly > | |
ComputeDistanceEcartNormalRoughnessPonderate(double Param, double &L1, double &L2, double &L3, double &L4) (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
Distance3D(Polyhedron *_PolyOriginal, Polyhedron *_PolyDegrad, const MSDM_options &options) | Distance3D< _Poly > | |
Distance3D() (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
Distance3D(Polyhedron *_PolyOriginal) (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
IsLoaded() const (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
IsLoaded() (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
IsLoaded(const bool &p) (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
IsMapDistanceCalculated (defined in Distance3D< _Poly >) | Distance3D< _Poly > | |
m_PolyDegrad (defined in Distance3D< _Poly >) | Distance3D< _Poly > | |
PolyDegrad() const (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
PolyDegrad() (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
PolyDegrad(const Polyhedron &p) (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
PolyOriginal() const (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
PolyOriginal() (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
PolyOriginal(Polyhedron *p) (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
ProcessCovariance(Vertex *pVertex, double moyenne, double moyenneDeg, std::vector< double > TabDistance, std::vector< Point > TabPoint, std::vector< double > TabDistanceDeg, std::vector< Point > TabPointDeg, double dim, bool IsGauss) (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
Processroughness_curve_Dual(double radius, double maxdim, bool IsGauss=true) (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
Processroughness_per_vertex_curve(Polyhedron *PolyUsed, Vertex *pVertex, double radius, std::vector< double > &TabDistance, std::vector< Point > &TabPoint, double &moyenneRet, double dim, bool IsGauss=false) | Distance3D< _Poly > | inline |
sphere_clip_vector(Point &O, double r, const Point &P, Vector &V) (defined in Distance3D< _Poly >) | Distance3D< _Poly > | inline |
updateMSDM(std::vector< double > &lMSDM) const | Distance3D< _Poly > |