Software Mesh Processing
| Project Name |
Overview |
Contact |
| MssEnv |
MSSEnv project aims to create a complete mesh sequence segmentation environment: a framework to create, test and compare mesh sequence segmentation algorithms. It will also provide building blocks to create these algorithms and a graphical environment. |
Romain Arcila |
| MEPP |
MEsh Processing Platform. Based on CGAL, MEPP aims at building a framework around novel mesh processing techniques. Oriented towards modularity, it targets developers as well as GUI users. It federates the developments on mesh processing of the LIRIS research team M2DISCO. |
Florent Dupont |
| MSDM |
A perceptual distance measure between 3D meshes. This measure is asymetric and provides a score which reflects the perceptual distance between two 3D objects; Its value tends toward 1 (theoretical limit) when the measured objects are visually very different and is equal to 0 for identical ones. |
Guillaume Lavoué |
| 3D mesh roughness calculation |
This measure provides the roughness value for each vertex of a given 3D mesh, as a local measure of geometric noise. This estimator depends on a scale parameter epsilon which determines the size (i.e. the frequency) of the details that have to be considered as noise and that can lead to a masking effect. |
Guillaume Lavoué |
| Mesh clustering based on Markov Random Field |
This algorithm provides a clustering / labeling of a 3D mesh given any field of scalar values associated with its vertices. It is based on Markov Random Fields and allows to integrate both the attributes and the geometry in the clustering, while providing an optimal global solution. |
Guillaume Lavoué |
Digital Geometry
| Project Name |
Overview |
Contact |
| Representation of digital contours |
We provide some tools based on the dynamic recognition of digital straight segments (DSS): cover of maximal DSS, convex or concave
parts decomposition, faithful polygon (FP, i.e. reversible polygon that respects the convex or concave parts of the digital contour) and minimum length polygon (MLP) inscribed in the dilatation of the digital contour by a unit square. An implicit contour tracking is included in order to generate and process digital contours coming from the digitization of ellipses, regular polygons, rose curves, parabolas and waves. |
Tristan Roussillon |
| Digital Surface Decomposition |
We provide a tool to compute a decomposition of the surface of a digital object into naive digital plane segments (DPS for short). This software also provides a simple graphical interface for 3D digital objects visualization, based on the QGLViewer Library. |
Isabelle Sivignon |
| 3-SAT to Digital Surface Decomposition |
We provide a polynomial reduction of any instance of the well-known 3-SAT problem to an instance of the digital surface decomposition problem. |
Isabelle Sivignon |
| MAEVA Toolkit: Medial Axis Extraction and Volumetric Analysis |
C/C++ implementations of various volumetric analysis tools such that the Distance Transformation, the Reverse Euclidean Distance Transformation and the Discrete
Medial Axis Extraction. License: CeCILL-C |
David Coeurjolly |
| Reconstruction 2D |
Converts a simply connected discrete irregular curves into a polygon such that its digitization is exactly the input discrete curve. |
David Coeurjolly |
| SimpleVol |
A set of libraries and utilities to construct and manipulate 3D discrete volumes (formerly libvol+liblongvol+volgen+voltools). |
David Coeurjolly |
Useful External Softwares
| Project Name |
Overview |
| binvox |
Convert meshes to discrete binary 3D objects |
| qvox |
Volumetric data visualizer and editor |
| cgal |
Computational Geometry Algorithms Library |
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