Gallery
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Comparison between two convolution kernels (constant convolution kernel and Gaussian Kernel)
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Normal vector estimation based on a convolution kernel on elementary normal vector based on a convolution kernel on elementary normal vector
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Marching-cubes surface of lobster.vol at isovalue 40
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Extraction of implicit polynomial surface “3*x^2-2*y^2+z^3+5y^2*(z-1)*(z+1)”
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Extraction of surface “(x^2+y^2+2z^2-1)*(z^2x-0.1)” defined by some implicit polynomial
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Extraction of implicit polynomial surface “Miau”
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Extraction of surface “durchblick” defined by some implicit polynomial
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Extraction of surface “crixxi” defined by some implicit polynomial
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Boundary and frontiers in a labelled image
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Marching-cube surface or triangulation of digital surface “cat10.vol”
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Breadth-first traversal onto the “lobster” digital surface
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Saturated decomposition of a digital curve inti digital circular arcs.
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Distance map from a knot withing a wood beam
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DGtal used in a software of 3D branch measurements
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Extraction of connected Signed Khalimsky Cell from DGtalSet
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Tracking 2D surfel boundary from single surfel Cell of 3D Khalimsky Space
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Displaying Khalimsky Signed Cells in 3D
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Displaying Khalimsky Cells in 3D
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Extraction and selection of boundary level sets
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2D contour extraction in the Khalimsky cellular model.
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Visualisation of 3D object border with ClippingPlane objects
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Display of 18-6 adjacency from two 18-6 objects
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3D Domain visualization with three digital sets
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3D Domain visualization with some elements (domain displayed in “Paving” mode)
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3D Domain visualization with some elements (domain displayed in “Grid” mode)
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3D Domain visualization with two digital sets
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3D homotopic shape thinning in the (6,26)-adjacency.
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Distance Transformation using the Euclidean distance using a random set of seeds.
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Distance Transformation in 3D using the Manhattan distance (l_1).
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Distance Transformation using the Euclidean distance
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3D Distance transformation using the chessboard (l_infinity) distance.
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3D volume visualization
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Example of the decomposition of a simple 4-connected curve into maximal Discrete Straight Segments (greedy algorithm).
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Decomposition of a contour into standard Discrete Straight Segments using a greedy process.
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Visualisation of some iso contours
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Contour visualization with original source image
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Distance Transformation using the Euclidean distance using a random set of seeds.
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Distance Transformation in 2D using the Manhattan distance (l_1).
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Distance Transformation using the Chessboard (l_infinity) distance.
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2D homotopic shape thinning in the (8,4)-adjacency
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2D homotopic shape thinning in (4,8)-topology
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Examples of colormaps available in the DGtalBoard system.
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Implicit function representation on a classical ImageContainer.
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Implicit domain representation using a Pointerless QuadTree (a.k.a. HashTree in n-D).
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Filling of a 2D domain with (8,8)-adjacency.
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Filling of a 2D domain with (8,4)-adjacency.
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Filling of a 2D domain with (4,8)-adjacency.
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Filling of a 2D domain with (4,4)-adjacency.
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Border tracking and labelling using the 4-adjacency.
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Border tracking and labelling using the 8-adjacency.
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